- 1 : Overview
- 2 : Environment SetUp
- 3 : Creating Project in libGDX
- 4 : Importing Projects in Eclipse
- 5 : Executing demo project for Windows
- 6 : Executing demo project for Android
- 7 : Executing demo project for HTML5
- 8 : Developing a real flappy bird game remake game using libGDX from scratch
- 9 : Environment Set Up for Game
- 10 : Understand basics of Game
- 11 : Exploring States and Game State Manager
- 12 : Create Play State and Make Bird Fly
- 13 : Building Obstacles and flying through them
- 14 : Collision and sound effect
- 15 : Porting the Game in Android Device
- 16 : libGDX More possibilities to Brisky Demo
- libGDX Example Code : Implementing Google Play Services Leader Boards in LibGDX
- libGDX Example Code : Text and line Animation
- libGDX Example Code : Experimenting Viewports with Text and Shape Animation for multiple screen Resolutions
- Step by Step Tutorial on libGDX
Importing Projects in Eclipse and Android Studio
In previous section we have learned on how to create demo projects using libGDX setup app . This section focuses on how to import the generated projects in last step into Eclipse so we can actually start working on them and execute them .
- Open Eclipse in a workspace of your choice , make sure its not the same directory as the one which you used for libGDX project .
Execute following steps in Eclipse :
- File --> Import
- Select Gradle -- > Gradle Project -- Next -- Next
- Add Project root directory i.e. project Destination which was using while using libGDX Project Setup . For my case it was D:\Paarth\Google_Drive\Google Drive\Codes\libgdx\versionPBDemo
- Click finish and it will synchronize with gradle root project using following window , it should take 1 to 2 minutes to finish this .
- Once this is done open Package Explorer of Eclipse and you should see following projects there :
versionPBDemo
versionpb-android
versionpb-core
versionpb-desktop
versionpb-html
versionpb-ios
This completes Importing Projects in Eclipse and Android Studio . Wow Importing Projects in Eclipse is done . next Step is to execute the demo project for Windows ...
Table of Contents
- Overview of libGDX
- Environment SetUp
- Creating Project in libGDX
- Importing Projects in Eclipse
- Executing demo project for Windows
- Executing demo project for Android
- Executing demo project for HTML5
- Developing a real flappy bird game remake game using libGDX from scratch
- Environment Set Up for Game
- Understand basics of Game
- Exploring States and Game State Manager
- Create Play State and Make Bird Fly
- Building Obstacles and flying through them
- Collision and sound effect
- Porting the Game in Android Device
- libGDX More possibilities to Brisky Demo